Nick at work

I’m most useful when a product needs clarity — whether it’s a weak flow, a fuzzy direction, or a part of the experience that isn’t working yet. Below I listed the areas where I can help most

Product UX/UI

01
  • Core product experiences
  • Multi-step flows
  • Onboarding
  • Data-heavy interfaces

0 → 1

02
  • Founding design
  • Early concepts
  • Shaping new directions
  • Fast prototyping in code/Figma

Growth

03
  • Onboarding
  • Retention mechanics
  • A/B tests and research

Discovery & Feeds

04
  • Content discovery
  • Feeds
  • Recommendation surfaces
  • Media-heavy experiences

Design systems

05
  • System thinking
  • Component logic
  • Cross-platform consistency
  • Audits and evolution

Design strategy & vision

06
  • Concept development
  • Aligning product direction
  • Design ownership across teams

I write to structure my thoughts, learn through the process, and maybe help someone else along the way

Notes

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