Product UX/UI
01- Core product experiences
- Multi-step flows
- Onboarding
- Data-heavy interfaces
I’m most useful when a product needs clarity — whether it’s a weak flow, a fuzzy direction, or a part of the experience that isn’t working yet. Below I listed the areas where I can help most
I write to structure my thoughts, learn through the process, and maybe help someone else along the way
Claude now builds presentations right in the chat. Why I keep building Plainline anyway: a few hundred happy users is enough, and the “Other” slice stays.
AI made reversible product decisions almost free. The irreversible ones, about market, audience and marketing, still cost months. That is the PM’s real job.
Why bother, when it already exists? It sounds logical, but it is usually a trap. Repeat it anyway: your version may be the one that helps someone.